Does anyone know how to compile Marlin?

magarity ✭✭✭✭
First Anniversary 5 Up Votes First Comment First Answer

I am trying to get this going since my Creality Direct Drive kit runs the extruder in reverse now and can you believe it, Creality doesn't seem to bother to compile a firmware for their own kit :(

I installed Visual Studio and installed PIO and the Marlin Auto Build, then the only file I edited was the configuration.h to set the reverse extruder to true. Alas, I get a bunch of errors in misc script files that are part of either the marlin auto build or PIO, I'm not sure which. Anyone know how to fix this? I can't print anything unless I take it apart and throw away the direct drive kit :( :( !!!!

UnicodeDecodeError: 'utf-8' codec can't decode byte 0xb0 in position 5935: invalid start byte:

 File "C:\Users\magar\.platformio\penv\lib\site-packages\platformio\builder\", line 179:

  env.SConscript(item, exports="env")


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