Do you aim for high quality visuals or high frame rates?
MicroCenterOfficial
admin
There's nothing more exciting than building a new rig, then booting up that top-of-the-line game to see "Video Settings Auto-Set for Max." But sometimes, you're stuck with more middle-of-the-road graphics. And what do you do then? Tank the visuals for those buttery 120 FPS or get it looking good and deal with the drops to 2F FPS?
Comments
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Personally, I try and shoot for something in the middle. I can deal with occasional 15 FPS drops if it generally runs well, but I cannot abide ugly visuals
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Depends on the game style for me.
If I'm doing a racing game or something competitive, I want consistent high frame rate. If I'm using VR, I want consistent frame rate because choppiness in fps for VR is awful to experience. Don't want the immersion getting broken.
If it's a more laid back / story driven single player type game, I can deal with some frame drops, especially if its a visually stunning game. -
Most of the titles I've played in the last few years were mainly competitive. CSGO, League of Legends, Valorant, PUBG, Apex, etc. Even with a juicy system, I'd do whatever I needed to get maximum frames.
- Low graphic settings/Lower resolutions
- Launch commands
- Kill background tasks via msconfig/startup
- The works
But more recently, I've been enjoying single player titles such as Death Stranding, Horizon Zero Dawn and Cyberpunk 2077 and finding a good median between performance/quality has been the goal. As long as I'm hovering around or above 60fps (minus Cyberpunk), I generally enjoy the visuals.CPU Intel i7-8700K GPU RTX 2060 Super RAM 16GB DDR4-3200Mhz SSD Intel 540 480GB M.2 DISPLAY ASUS TUF 27" 165HZ
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The truth is - it depends on the game. Something like Rust and I want better frames for survivability and the gameplay advantage, but something like No Man's Sky, I want better visuals so I can enjoy the atmosphere. I'd say my primary goal is usually better quality visuals for the cinematic experience. If I can get 60fps at 2k, I'm happy enough.
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I usually just default to highest unless there is an awful stutter. Haven't had any issues so far however, been playing at max quality and getting desired framerates fine.
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I'd say that I'm similar to @Full_Medical - for me, it depends on the game. With competitive titles, I'm all for more frames. I can handle lower frame rates for better looks when it's beneficial. Anything lower than 30 FPS hurts my head and I don't intentionally allow frames lower than 50.
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Ian said:Depends on the game style for me.
If I'm doing a racing game or something competitive, I want consistent high frame rate. If I'm using VR, I want consistent frame rate because choppiness in fps for VR is awful to experience. Don't want the immersion getting broken.
If it's a more laid back / story driven single player type game, I can deal with some frame drops, especially if its a visually stunning game.
But I also haven't gotten into anything competitive since the early days of Overwatch, so those frames are rarely as big of a concern for me. -
SeanM said:Ian said:Depends on the game style for me.
If I'm doing a racing game or something competitive, I want consistent high frame rate. If I'm using VR, I want consistent frame rate because choppiness in fps for VR is awful to experience. Don't want the immersion getting broken.
If it's a more laid back / story driven single player type game, I can deal with some frame drops, especially if its a visually stunning game.
But I also haven't gotten into anything competitive since the early days of Overwatch, so those frames are rarely as big of a concern for me.
I use VR probably an average 5-10 hours a week (I have an Valve Index), no motion sickness for me, but massive frame loss / stutters especially with the Index being able to do 120+ FPS is so odd on your eyes and is a great way to get a quick headache. -
Personally, depends on the game. If I'm playing competitive games of course higher frame rates. Minecraft RTX ON Ultra Maxed everything, something like that.
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